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Tag Archives: engine
I’ve not not been working on wannabe — in fact I have significant code and written content that I haven’t posted. I’ll try to get somewhere more this weekend. In a nutshell, there’s at least two problems: I use a … Continue reading
Small diversion: What I didn’t really mention in the last post was that I had actually gotten the PsuedoPerspective working a bit better. Let’s see what that looks like!
Continuing the Cabinet projection effort from the last post let’s see if we can close out issue #1 on github. We need to add sides and make sure things look good under different circumstances.
I’ve copied several of the issues from the last post into the github project’s issues list. Herein, I work on issue #1: A Cabinet (Projection). Read on to see how we can make these little squares a little more cubey.